AI Insights · Timothy · July 2022
Top 5 Third Person Games in Lithuania, Q2 2022: Performance Insights
Explore the performance of the top 5 third-person games in Lithuania for Q2 2022, including trends in weekly downloads, revenue, and active users.
In the second quarter of 2022, the top five third-person games on a unified platform in Lithuania showcased varied performance metrics. Here's a detailed look at the trends in weekly downloads, revenue, and active users.
Subway Surfers from Sybo Games ApS experienced notable growth in both weekly downloads and revenue. Weekly downloads peaked at approximately 9.8K in early May, while weekly revenue saw a significant increase, reaching around $689 in mid-May. Active users also surged, peaking at about 47.2K in late May before gradually declining towards the end of the quarter.
Tall Man Run by SUPERSONIC STUDIOS LTD showed a dynamic trend in weekly downloads, starting from a modest 186 in late March and peaking at around 10.8K in early June. Active users followed a similar pattern, with a peak of approximately 20.9K in early June. However, weekly revenue remained minimal, with only a few dollars recorded throughout the quarter.
Twerk Race 3D — Fun Run Game from Freeplay LLC had a steady performance in weekly downloads, hovering around the 4K mark in early April and gradually declining to approximately 1.6K by the end of June. Active users showed a similar trend, peaking at around 11.1K in mid-April and decreasing to about 6K by the end of the quarter.
Race Master 3D - Car Racing by SayGames LTD maintained a consistent weekly download rate, with figures ranging from 2K to 3K throughout the quarter. Weekly revenue saw minor fluctuations, peaking at around $64 in mid-June. Active users remained relatively stable, averaging around 12K, with a slight increase to approximately 12.4K by the end of June.
Stumble Guys from Scopely, Inc. showed impressive growth in both downloads and revenue. Weekly downloads surged from about 930 in late March to over 6K by the end of June. Weekly revenue followed a similar upward trend, peaking at around $696 in late June. Active users saw a significant increase as well, reaching approximately 19.8K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower's platform.